Tama-Neko's Ni No Kuni Game Review

Ni No Kuni

Rated: 9

I enjoyed every hour I spent playing Ni no Kuni: Wrath of the White Witch (so far about 60) and plan to continue enjoying it while working through all the post-game and DLC extras. Level 5 and Studio Ghibli have created a fantastical world to explore. Despite playing the DS game and knowing what 2/3rds of the plot would be (and character details which would be considered spoilers) I still found the story delightful and surprising. Sure, the plot is built on a fairly standard set of fantasy/adventurer-story tropes, but it does so in a light-hearted fashion and doesn’t bother with trying to prove itself too hard. There is a lot to see and do in Ni no Kuni which will keep JRPG and Studio Ghibli fans entertained for hours.

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Tama-Neko's Ni No Kuni Game Review

Ni No Kuni

Rated: 8

Ni no Kuni may be one of the last big Japanese Nintendo DS releases before the launch of the 3DS in spring 2011, and if it is, the system is going out with a bang. Ni no Kuni is really fun to play. Despite the fairly low difficulty, the story and its characters keep you interested, and if you’re bored, you can go off and do other things for a while and then get back to the story. There is a lot of room for game customization, with extensive lists of armor and weapons, and choice of Imagines. Imagines are creatures of Ni no Kuni which you generally meet as monsters on the field, but which you can recruit to your team to fight with you. Each Imagine has its own strengths, weaknesses and abilities, and you can spend plenty of time researching the ones you’d want in the Magic Master.

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