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shoujoboy's Marvel vs Capcom 3 Game Review

Marvel vs Capcom 3 game Review

Story & Playability

Marvel vs Capcom 2 pretty much defined my teenage years. I remember first playing it at the state fair on a nice arcade machine and finding myself blown away by what it had to offer. Instead of riding rides, I kept throwing quarters in this machine. When I left the fair that day, I just had to have more of this game. I took one of my first paychecks from my first job and bought a Sega Dreamcast (the only system it was available for at the time) and started perfecting my skills. I played for hours a day, fought in tournaments and became a master at it. I remember really pissing off my friends in the military when I would pick 3 Spider-Mans and never letting them hit the ground. 10 years later and I still find myself plugging in the Dreamcast and firing up...

HERE COMES A NEW CHALLENGER!

What's this, there's a 3rd one to play now? Alright, let's get this underway.

Alright, this section is about story and playability right? Well here's your story synopsis: fight 6 battles with your 3 chosen characters and then kick Galactus' ass in the last battle. Whoever finishes off this planet eater gets to have their happy or not so happy ending shown. Deadpool's will be goofy, Wesker's evil and Morrigan's sexy. There's your story. But who really plays fighting games for their story? Probably the same people who claim they play hentai games for the story... you're not fooling anyone you horny liar.

Hey, it gives you a comic book feel and is pure fanservice for those fans as well as the ones who enjoy the Marvel vs Capcom lore.

Rating: 7

Graphics

If you wanted really pretty 2d sprites, then get ready to be disappointed. This game is much more of an HD Tatsunoko vs Capcom in the way it's presented. Very shiny character models with lots of bright colors. It's different than what we all expected but that's not necessarily a bad thing.

In an age where it seems every game is all about gritty and realistic, Marvel vs Capcom 3 is a breath of fresh air. It's colorful with dynamic colors. Every character is meticulously crafted to feel next generation while still maintaining their old school appeal. It's like taking a muddy Jeep through a car wash; the basic form and function is all there but now it's much prettier. The animation is smooth as silk, there's never a framerate issue, it is visually assaulting in every single match, the backgrounds are detailed and brimming with life and... well it's just plain pretty.

Be aware that it could possibly be the most seizure inducing thing out there though. I still think a video game causing a seizure is a legend, but if you know it's true out of your own experience, you should probably walk away.

Rating: 9

Sound

There are two big aspects that come into play when reviewing the sound on this game: background music and character voices. The background music is probably one of the biggest improvements over Marvel vs Capcom 2. Yes, you do still get the infamous "I wanna take you for a ride" music during character selection, but it's not just like a 5 second loop that leads you to want to punch puppies when the person you're fighting takes too long to select their character. Instead it's a fast paced techno remix accompanied by the games announcer.

The rest of the game's BGM is, for lack of a better word, solid. Unlike it's predecessor, that only played one song on each level, Marvel vs Capcom 3 actually changes the music based on the character you're fighting. The battle starts with Dante and the iconic metal music. After you land the killing hyper combo and Dante falls to the ground, Chun-Li enters the fight accompanied by her old school Chinese inspired music. This is how the whole game plays out and it's really a great way to do it. The music is always fresh and it makes each battle more personal.

The voice acting is a homerun for a lot of reasons. There is selectable English and Japanese voices, which is always a plus. There's even an option that will set the voice actors to their game defaults, i.e. Ryu will automatically speak Japanese and Captain America will automatically speak English. Every single voice can be tweaked to your liking so you'll never have to sacrifice the Japanese sexiness of Morrigan because you like English Dante more. The other thing that truly makes the voice acting stand out is that the characters will actually interact with one another based on who you have chosen. Deadpool will make fun of Magneto at the beginning of a fight quoting his hilarious "welcome to die" line from the X-Men arcade game. Chris Redfield and Albert Wesker will exchange threats. Dante will comment on the woman he's fighting. There's a lot of awesome details that it will take a long time to discover.

Rating: 8

Fun

Here's where the glowing review will lose a little bit of it's luster.

The first thing that should be mentioned is that if you were a master of Marvel vs Capcom 2 and you expected those skills would carry over... well, think again. There's no more LP, HP, LK, HK going on, instead it went for Weak, Strong, Fierce and a pop-up button. You don't ever have to wonder if a character pops up the other with a down+HP or just a HK, there's one button that does that for every character. It takes some getting used to and definitely takes a while to reprogram yourself from your Marvel vs Capcom 2 days. It's also a bit simpler to chain together combos than it was before as all you really have to do is climb the chain of Weak+Strong+Fierce, so the cost of entry into this game is low but it does take much more skill to truly master than its predecessor.

Air combos can now result in Team Aerial Combos. You can pop someone up with one character, hit them with an air combo and then trade out your character in mid air to continue it. You finish with one character by hitting X (on the PS3) and a directional button. If the opponent presses X and the same direction the attacker does, then they execute a Team Aerial Counter and stop the onslaught. If they guess wrong, then your partner gets to come in and continue bringing the pain. This is actually where the majority of the fighting takes place. Reading your opponent and what direction they usually choose is the key to breaking out of their combos and gaining the upper hand.

The game does feel a bit more balanced than did it's great grandfather. You'll have a character like Phoenix, who can actually revive herself as Dark Phoenix if you have a full Hyper Combo bar and does huge damage, have such low defense that she can be dropped in one good air combo on high damage settings. You'll have characters like Chris Redfield, who seem to have good damage potential brought down by his limited reach and more clunky speed. There are still cheap characters *cough Iron Man and Sentinel* but it does feel more balanced.

One of the main problems with the game is that it's just too limited. There's a story mode and online fights... that's pretty much it. There's a few events that you can do, but they are mostly just beating story mode with a few handicaps or winning a certain amount of fights online in a row. When you have these robust fighters coming out like Mortal Kombat offering so much more to do that just arcade mode, this one feels really stripped down. When you consider that you can rip through a run of arcade mode in 10 minutes if you're good, this game doesn't have as long lasting of an appeal.

Of course one of the other problems this game faces is competition. When Marvel vs Capcom 2 came out, it stood above all other 2d fighters. Arcades were still in existence and there was a competitive scene for it. Now you have games like Blazblue, Mortal Kombat, Arcana Heart and more out there vying for fighter enthusiasts. Those games have much more of a degree of challenge to them and draw the more dedicated fighting game fiends. This one just doesn't have enough to offer to them, so if you find yourself liking this game and getting fairly skilled at it, you just won't find the online offering all that challenging.

Marvel vs Capcom 3 is a worthy follow-up to the series. The teenager inside of me with fond memories of the old game does find itself a bit disappointed by this offering but this one is fun on it's own two feet as solid fighter. The character list is smaller, there aren't all the fun unlocks to earn and you don't feel as accomplished in the end, but it's fun, and that's what matters at the end of the day.

It's cheap now, so go ahead and pick it up. Or, you could just wait until the Ultimate edition comes out later this year. I'd probably wait for that one actually. The thought of fighting with Phoenix Wright and Frank West is too awesome to not take advantage of.

Rating: 6

Final Verdict

7.1667 (above average)

Reviewed by shoujoboy, Jul 23, 2011

Comments

  1. z827 Jul 23, 2011

    Lol , if there's no story you should really whack off the story scores :X

    Still , it does seem that the game is highly customizable - though the lack of modes does kinda seem to be a put-down.

    Also...
    "Probably the same people who claim they play hentai games for the story"
    What the heck is with that line? :o Surely you know there are story-oriented Visual Novels DX

    Anyways , 'tis truly a decent review with an in-depth explanation of the gameplay and distinct features of the game - I kinda gave up on fighter games but well , I guess Marvel vs Capcom is tempting me :P ( The last VS I've played was on the PS1 - the first Marvel VS Capcom , had a memorable time to be honest )

    As for the sprites - well , they don't look so much like sprites and more like something made out of water colors :o
    Whilst I don't exactly mind - the feeling of hanging somewhere between retro and modern can be a bit cranky at first.

    I suppose the only selling point of this game does seem to be the fact that it is only flexible with it's existing gameplay features and it's not exactly expansive on the features it can potentially have.
    Still , I'm confused about the combo structure of the game. It's easier to form combos but it's harder to master? :X
    So is it harder to form killer combos in... say... Fate/Unlimited Codes or Marvel VS Capcom 3?

  2. ChaoticMirage Jul 23, 2011

    the game is pretty cool, but it has few characters, at least it must have 40 characters, i was expecting another character different of Zero (megaman x series) someone like Zero of megaman zero series, megaman zx or original X, well someone different, because zero was on tatsunoko vs capcom, even his last technique was greater than he does on mvc3, or someone like soki of onimusha (awesome game :D)

    i have a question about the game, if galactus is the final boss, where the heck is silver surfer? :( no way, is no fair man, it

  3. shoujoboy Jul 23, 2011

    "Still , I'm confused about the combo structure of the game. It's easier to form combos but it's harder to master? :X"

    It's easier because everybody has the same basic combo structure. A complete Team Aerial combo can simply be Pop-Up, Weak, Strong, Fierce repeat twice. It's when you start to venture outside of that basic structure to add in double jumps, specials and proper team building that you can really rack up major combos. A new person can look like a badass in an hour or two but the ones who put in the time and effort can really make the screen flash with more intricate combos.

    "Lol , if there's no story you should really whack off the story scores"

    It's a fighting game, so you really can't expect much of a story. The reason I kept it fairly high is because it stays pretty true to the source material of each character. Every ending gives you a good taste of that character's personality and how they would actually react after defeating Galactus.

  4. angelxxuan Banned Member Jul 23, 2011

    I have encountered many game reviews, this one is quite ...interesting..., but if you've played one fighting game or one vs game vs another you've pretty much played them all. they all have pretty much the same playable features, but not all h games are the same, they have many variations ;) some give you the ability to change the outcome, only a few fighting games supply you with that ;) but I have played this and I find it quite amusing the characters you can pin up against the other. have to admit, it's more fun to play than other vs games I've played in the past. but there again okami is thrown into the mix just for the fun of it.

  5. SnickerdoodleNinja Retired Moderator Jul 24, 2011

    As tempting as this game is, I know I shouldn't buy it because I'm just not that good at these kinds of games. I'm embarrassingly bad at most of them, in fact. Still, your review makes me want to buy the game (Don't do it, Snicker! T.T), and I really like that you were so thorough. Many people would probably not be so thorough given that it's an arcade-style fighting game. Also, the humor in parts of this review made it a lot of fun to read. Great job!

  6. CyanideBlizzard Retired Moderator Jul 24, 2011

    Not going to lie, I was a huge MvC 2 addict. I first played it in the arcade and picked it up for the Dreamcast. I went so far as to take my lunch break back in high school back to my house and play it with some friends.

    I was really excited to see the series come back, but I have to admit I was incredibly disappointed by the pathetic roaster and furthered by them choosing to milk the series with Ultimate MvC3. While I have to admit after reading this review, I most likely will pick up this game, especially since I've always been a huge MvC fan, but sadly this game stands a strong staple of where they've taken console fighters and that's not a direction I'm really fond of.

    Great review!

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